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dc.contributor.authorLavega i Burgués, Pere
dc.contributor.authorLuchoro Parrilla, Rafael A.
dc.contributor.authorSerna, Jorge
dc.contributor.authorSalas Santandreu, Cristòfol
dc.contributor.authorAires Araujo, Pablo
dc.contributor.authorRodriguez Arregi, Rosa
dc.contributor.authorMunoz Arroyave, Veronica
dc.contributor.authorEnsenyat Solé, Assumpta
dc.contributor.authorDamian, Sabrine
dc.contributor.authorMachado, Leonardo
dc.contributor.authorPrat Ambrós, Queralt
dc.contributor.authorSáez de Ocáriz Granja, Unai
dc.contributor.authorRillo Albert, Aaron
dc.contributor.authorMartin Martinez, David
dc.contributor.authorPic, Miguel
dc.date.accessioned2020-09-16T08:33:20Z
dc.date.available2020-09-16T08:33:20Z
dc.date.issued2020
dc.identifier.issn1664-1078
dc.identifier.urihttp://hdl.handle.net/10459.1/69487
dc.description.abstractDifferent international organizations and initiatives highlight the contribution of the traditional sporting games (TSGs) to favor the diversity of knowledge, values, and attitudes necessary for today’s society. TSG such as Marro trigger multimodal learning contexts (driving conducts, interpersonal and organic relationships), with great interest in the educational and sports initiation field. The purpose of two studies presented in this manuscript was to examine the 360◦ multimodal strategic intervention (decisional, relational, and organic) of two teams faced in a Marro game. For this study, a quasiexperimental design was used composed by a single test applied to two non-equivalent teams. Mixed methods were used with an observational methodology in Quadrant III: nomothetic, punctual, and multidimensional. Fourteen university students participated [mean (M) = 20.49, standard deviation (SD) = 2.18]. Three internal logic variables were studied: outcome, role, and subrole; and three variables referred to the dimensions of motor conduct: relationship, risk in the decision, and physical effort. A mixed ad hoc registration system was designed with acceptable margins of data quality. For Study 1, cross-tabulations and classification trees were applied, while for Study 2 strategic T-patterns were identified. The relevance of the scoreboard (p < 0.001; Effect Size = 0.386) and the realization of the role (p < 0.001; ES = 0.091) for the study of multimodal strategic chains in the Marro game were confirmed. The detection of regularities in specific interaction (Hunters against Hares) by Theme (p < 0.005) allowed for interpretation of the process of strategic conducts of both teams during the game. Knowing the strategic chains of playful coexistence among equals through a multimodal range of variables and approaches has revealed an unusual dynamic picture. The study provides scientific evidence for the physical education teacher on the dynamics of the game of Marro. The pedagogical application of these contributions must be made according to curricular interestsca_ES
dc.language.isoengca_ES
dc.publisherFrontiers Mediaca_ES
dc.relation.isformatofReproducció del document publicat a https://doi.org/10.3389/fpsyg.2020.01384ca_ES
dc.relation.ispartofFrontiers in psychology, 2020, vol. 11, a1384ca_ES
dc.rightscc-by (c) Lavega et al., 2020ca_ES
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/*
dc.subjectObservational methodologyca_ES
dc.subjectPhysical educationca_ES
dc.subjectT-pattern analysisca_ES
dc.titleEnhancing Multimodal Learning Through Traditional Sporting Games: Marro360°ca_ES
dc.typeinfo:eu-repo/semantics/articleca_ES
dc.identifier.idgrec030297
dc.type.versioninfo:eu-repo/semantics/publishedVersionca_ES
dc.rights.accessRightsinfo:eu-repo/semantics/openAccessca_ES
dc.identifier.doihttps://doi.org/10.3389/fpsyg.2020.01384


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cc-by (c) Lavega et al., 2020
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