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dc.contributor.authorEstrada-Plana, Verónica
dc.contributor.authorEsquerda, Montserrat
dc.contributor.authorMangues, Rocío
dc.contributor.authorMarch Llanes, Jaume
dc.contributor.authorMoya Higueras, Jorge
dc.date.accessioned2019-04-23T12:10:45Z
dc.date.issued2019
dc.identifier.issn2161-783X
dc.identifier.urihttp://hdl.handle.net/10459.1/66197
dc.description.abstractObjective: The main aim of this study was to prove the efficacy of an intervention based on board games on executive functions (EFs) and clinical symptoms in children with attention-deficit/hyperactivity disorder (ADHD). Materials and Methods: A nonblinded randomized controlled trial was conducted with a sample of children with a diagnosis of ADHD (diagnosed by psychiatrists and clinical psychologists in a mental health center). Children were randomly allocated by matching age and sex, into two groups: experimental EF training group (n = 13; mean [M]age = 9.46, standard deviation [SD] = 1.20; boys = 53.8%) or a wait-list control group (n = 14; Mage = 9.50, SD = 1.09; boys = 71.4%). Measures assessed individually at pretest, posttest, and follow-up intervention included EFs and clinical symptoms. Results: Analysis of covariance repeated measures analysis showed that linguistic short-term memory, F(1,28) = 7.45, p = 0.02, and conduct problems, F(1,28) = 12.51, p = 0.00, significantly improved with larger effects in the board games training group after intervention when compared to the wait-list group. Although nonsignificant effects were reported at the follow-up, large effect sizes were actually found. Conclusion: Although future studies are needed, the results of this study highlight the importance of board games and its efficacy as a possible therapeutic and/or preventive intervention on ADHD. Keywords: ADHD, Board games, Working memory, Executive functions, Conduct problems
dc.description.sponsorshipThanks to the Comissionat per a Universitats i Recerca del DIUE, Generalitat de Catalunya (2014SGR1636; 2017SGR1577) and to the Centro de investigación Biomédica en Red en Salud Mental (CIBERSAM). Thanks also to the Department of Pedagogy and Psychology of the University of Lleida which funded the purchase of the games and to the children and their families.
dc.format.mimetypeapplication/pdf
dc.language.isoeng
dc.publisherMary Ann Liebert
dc.relation.isformatofVersió postprint del document publicat a https://doi.org/10.1089/g4h.2018.0051
dc.relation.ispartofGames for Health Journal, 2019, p. 1-10
dc.rights(c) Mary Ann Liebert, 2019
dc.subject.classificationTrastorns per dèficit d'atenció amb hiperactivitat en els infants
dc.subject.classificationJocs de taula
dc.subject.classificationTrastorns de la conducta en els infants
dc.subject.otherAttention deficit disorder with hyperactivity in children
dc.subject.otherBoard games
dc.subject.otherBehavior disorders in children
dc.titleA Pilot Study of the Efficacy of a Cognitive Training Based on Board Games in Children with Attention-Deficit/Hyperactivity Disorder: A Randomized Controlled Trial
dc.typeinfo:eu-repo/semantics/article
dc.date.updated2019-04-23T12:10:46Z
dc.identifier.idgrec028438
dc.type.versioninfo:eu-repo/semantics/acceptedVersion
dc.rights.accessRightsinfo:eu-repo/semantics/embargoedAccess
dc.identifier.doihttps://doi.org/10.1089/g4h.2018.0051
dc.date.embargoEndDate2020-01-17


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